﻿using System;
using System.Collections.Generic;
using System.Text;
using Mighty.Common;
using System.Collections;

namespace Mighty.Brain
{
    public class Dec
    {
        ArrayList Heart_dec = new ArrayList();
        ArrayList Diamond_dec = new ArrayList();
        ArrayList Clover_dec = new ArrayList();
        ArrayList Spade_dec = new ArrayList();
        ArrayList etc_dec = new ArrayList();

        //public void Dec(HandedCard card)
        //{
        //    foreach (HandedCard new_card in card)
        //    {
        //        if (new_card.isUsed)
        //        {
        //            if (new_card.shape == Shape.Heart) Heart_dec.Add(new_card);
        //            else if (new_card.shape == Shape.Diamond) Diamond_dec.Add(new_card);
        //            else if (new_card.shape == Shape.Clover) Clover_dec.Add(new_card);
        //            else if (new_card.shape == Shape.Spade) Spade_dec.Add(new_card);
        //            else etc_dec.Add(new_card);

        //        }
        //    }
        //}
    }
}
